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Jeux mobiles
11 février 2007

Résultats Gameloft

Chiffre d'affaires annuel Gameloft a réalisé un chiffre d’affaires consolidé record de 21,8 MEuros sur le quatrième trimestre de l’exercice 2006, en hausse de 41% par rapport à l’exercice précédent. Sur l'ensemble de l'année 2006, le chiffre d'affaires...
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11 février 2007

EA Mobile Q4 Earnings—$35 Million

Posted by James Quintana Pearce Thu 01 Feb 2007 06:08 PM EA has released its earnings for its fourth quarter results—net revenue was $1.281 billion, up one percent as compared with $1.270 billion for the prior year. Digital revenue is a small but growing...
16 mars 2007

Earnings: Gameloft Revenues Increase 46 Percent Over 2006

Posted by James Quintana Pearce Thu 15 Mar 2007 04:56 PM Mobile game company Gameloft has released its earnings report for 2006. Revenues rose from 46.8 million euros (US$61.9 million) in 2005 to 68.4 million euros (US$90.5 million). Download revenues...
21 mai 2007

Bewoopi facilite la création de services mobiles

Le 14-mai-2007Bewoopi présente sa solution de publication pour l’Internet Mobile Bewoopi Rendering Engine (BRE), une solution globale de conception de services mobiles. Disponible sous plusieurs modes ( Logiciel, mode ASP …), la plate-forme BRE a pour...
23 mai 2007

Bouygues Telecom is testing ad-supported content

Ad-funded gains traction in France: French mobile operator Bouygues Telecom is testing the waters for ad-supported content, launching free games on its portal. Bouygues normally sells games for one euro each, but is initially making four ad-supported...
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31 mai 2007

Mobile Game Tunes Need Some Oomph

By James Quintana Pearce - Thu 31 May 2007 03:02 AM PST The restricted size of mobile games files and the relatively poor audio quality on handsets means that the sound of mobile games has been neglected, but that will soon change according to this ZDNet...
20 mars 2007

Frengo Launches Social Games With Boost

Posted by James Quintana Pearce Mon 19 Mar 2007 11:26 PM Frengo has launched its game service, which uses SMS or MMS for trivia-style games around celebrities and pop culture, as well as games to predict scores from sports matches. Frengo works on every...
10 mai 2007

THQ Acquires Finnish Mobile Games Developer

By James Quintana Pearce - Wed 09 May 2007 09:49 AM PST THQ, which had been downsizing it mobile operations for the last year or so, it now trying to build it up again: it has bought Finland-based mobile game development studio Universomo for an undisclosed...
10 mai 2007

Virgin Australia Launches Games Portal

By James Quintana Pearce - Wed 09 May 2007 06:40 AM PST Virgin Mobile Australia has launched a games portal for its customers. As well as the games it offers a personalized display, a point-based reward system dubbed VIP Member which offers free games...
7 septembre 2007

HP Mobile phone

-- HP is moving into the mobile space, a notable development because of the companies size and deep pockets. The two phones are 3G and aimed at business users. "The new phones are a key part of HP's efforts to expand its iPAQ brand of handheld products...
7 septembre 2007

glu/ cellufun

Glu Mobile has extended its deal with Sega, picking up Sonic the Hedgehog 2, Sonic Golf 2D and Sega Rally as licenses. -- Ad-funded games company Cellufun has launched some new games under its Mob Hill Casino brand, including Video Poker, Black Jack and...
12 septembre 2007

T-Mobile Revamps On-Portal Search Strategy In Europe

By Ingrid Lunden - Tue 11 Sep 2007 07:21 AM PST Another attempt by a mobile operator to make the mobile Internet more useful—and more used: T-Mobile has relaunched its t-zones on-portal search service across its European footprint. Customers in the UK,...
21 septembre 2007

Sony Ericsson Considering Windows Mobile Device

By Ingrid Lunden - Thu 20 Sep 2007 02:31 PM PST Apparently Sony (NYSE: SNE) Ericsson (NSDQ: ERIC) has placed an ODM order for Windows-based phones with Taiwanese handset maker HTC, according to a report in the Chinese-language Taiwan financial paper Commercial...
4 décembre 2006

Les tendances du jeu sur mobile

Nokia a fait réaliser une étude mondiale: les utilisateurs sont de plus en plus nombreux à jouer et jouent de plus en plus longtemps Avec les mobiles Edge et 3G, l'offre de contenus a explosé grâce à une meilleure vitesse de téléchargement et à des capacités...
10 janvier 2007

In-Fusio s’attaque à Microsoft

Le 08-jan-2007 In-Fusio, éditeur français de jeux vidéo spécialisé dans les titres sur téléphones et plateformes mobiles, vient de décider de poursuivre Microsoft au motif que ce dernier l'empêche littéralement de développer une version mobile du blockbuster...
3 septembre 2007

Symbian Shipments Increased 52 Percent In Q2

By James Quintana Pearce - Tue 28 Aug 2007 02:44 PM PST Symbian has reported a 52 percent increase in shipments of handsets with its smartphone operating platform in the second quarter to hit 18.7 million handsets, due mainly to the recent success enjoyed...
3 septembre 2007

Midnight Gaming Championship To Be Held On October

By James Quintana Pearce - Tue 28 Aug 2007 01:56 AM PST A summer-long mobile gaming tournament is coming to a close, with the championship finals of the Midnight Gaming Championship being held in Dallas Texas on October 6. The game is the lastest in I-play’s...
4 septembre 2007

Go Play : Nokia dévoile quatre appareils optimisés pour le divertissement, la musique et les jeux

Edition du 29.08.07 Parallèlement à l'introduction d'Ovi, sa nouvelle offre de services Internet, Nokia présente aujourd'hui quatre nouveaux appareils mobiles spécialement optimisés pour le divertissement, la musique et les jeux. Chaque appareil offre...
7 septembre 2007

Community Aspects Increase Game Revenue 25 Percent; Multiplayer Doubles It: Report

By James Quintana Pearce - Thu 06 Sep 2007 03:43 AM PST A report (PDF) from Electronic Entertainment Design And Research has reached an obvious conclusion--video games of higher quality generate more revenue than those of lower quality, and games with...
11 septembre 2007

Hands On Signs On For Ad-Supported Games

By James Quintana Pearce - Mon 10 Sep 2007 09:05 AM PST Greystripe has signed a deal with Hands On to put some of the publisher's games on its ad-supported portal, GameJump. It's perhaps a sign that large mobile game publishers see the ad-supported model...
12 septembre 2007

Symbian Praises IPhone, See Opportunity

By James Quintana Pearce - Tue 11 Sep 2007 07:52 AM PST Jerry Panagrossi, vice president of US operations for Symbian, has spoken to GigaOM about Apple's entrance into the mobile operating system market and the rumored plans of Google to follow suit....
5 janvier 2007

Mobile Gaming Worth $6.1 Billion By 2010

Posted by James Quintana Pearce Thu 04 Jan 2007 07:23 PM The mobile game market will grow from $1.8 billion in 2005 to $6.1 billion in 2010, according to iSuppli, a compound annual growth rate of 27.2 percent. The number of users by 2010 is predicted...
12 janvier 2007

Orange France Launches First Ad-Funded Trial, Brings Coke And Saab On Board

Posted by Peggy Anne Salz Thu 11 Jan 2007 12:54 PM Orange France has taken the wraps off the country's first ad-funded scheme involving major brands including Coke, Saab, Travelski, and Mobifun. The operator will test the ad-funded model, a business model...
18 janvier 2007

13/01/07 - Breakpoint merges with MNI

Warsaw Breakpoint, a dynamically growing developer and publisher of mobile entertainment software, has merged with MNI - a leading Polish media and telecom group. The very good results of Breakpoint and its promising perspectives for the future have been...
25 janvier 2007

M:Metrics On Measuring Mobile Games Market Share

Posted by James Quintana Pearce Wed 24 Jan 2007 03:33 PM RCRWireless has a piece by Seamus McAteer of M:Metrics about measuring the market share of mobile games companies. There are some interesting stats (US retail revenues from mobile games totaled...
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